Future Plans


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  • have multiple plane
  • be able to add and remove planes
  • add airport/bottleneck for the planes to fly into one at a time.
  • separate thread looking to optimize the flight paths
  • have a plane stack if the bottleneck gets to crowded
  • add noise into the sim, planes that turn the wrong way, don't respond, respond late, don't turn sharp enough
  • be able the hand manipulate the flight path, eg pull a turn command over a bit
  • add altitude
  • add slight variations in speed, like coming into land
  • add different plane characteristics like turning radii, cruise speed
  • what if scenarios: rogue plane controlled by the user


Last updated on 06th October 2007